![]() ![]() With macOS 10.13.4, Apple officially supported eGPUs for the first time, yet there was one glaring omission with the release - a lack of NVIDIA support. The script allows Mac owners to work around restrictions that eliminated support for Thunderbolt 2 eGPUs as well, allowing more users to join in on the graphics-accelerated fun. And it’s not just for Thunderbolt 3 Mac users, either. It means that macOS users can now enjoy eGPU setups with cards from Nvidia’s Pascal lineup, including the GTX 1070, 1080, and venerable 1080 Ti. Even so, I’ve been impressed by the script’s ease of use, and the performance that I’ve seen thus far. Let me preface this post by saying that NVIDIA eGPU support for macOS is still not officially supported by Apple, and the workaround script used to provide support is still in its alpha stages. While not perfect, the results of my testing look very promising. Unofficial NVIDIA eGPU support is now a reality for Mac users. It’s all thanks to the developers and researchers that congregate over at eGPU.io, a community for eGPU coverage and support across Mac, Windows, and other platforms.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |